Lecture Notes

 

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The lecture notes presented here are based on the textbook and were created or modified by your Instructor.  Some of the PowerPoint material was provided by the publisher.  The textbook we are using is: 

Programming BASICS Using Microsoft Visual Basic, C++, HTML, and Java, Knowlton, Barksdale, Turner, Collings, CEP, Inc. 1st Edition

Quick Links:

LOGO Notes HTML Notes Scratch Notes  
C++ Notes Java Notes JavaScript Notes

 

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Download and view or print the PowerPoint file
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Introduction To Programming and Unit 1 Lessons

Parts Of The Computer Parts Of The Computer
Computer Information Sheet Computer Information Sheet
Introduction To Computer Programming Introduction To Computer Programming
Problem Solving by Polya Problem Solving by Polya

LOGO Lessons / Summary Sheets

Summary Sheet 1 Chapters 1 - 2    
Summary Sheet 2 Chapter 3    
Browser Safe Colors    
Summary Sheet 3 Chapters 4 - 8    
Summary Sheet 4 Chapters 9-12     
Summary Sheet 5 Chapter 13    
Summary Sheet 6    
PowerPoint LOGO Animation (pdf) PowerPoint LOGO Animation (PPT)
Summary Sheet 7    
       

HTML Scripting Language (Unit 4 Lessons 1-3)

Unit 4 Lesson 1

Summary of Tags from Unit 4 Lesson 1

Unit 4 Lesson 1

Summary of Tags from Unit 4 Lesson 1

Unit 4 Lesson 2

Summary of Tags from Unit 4 Lesson 2

Marquee Demo

Unit 4 Lesson 2

Summary of Tags from Unit 4 Lesson 2

Marquee Demo

Unit 4 Lesson 3

Summary of Tags from Unit 4 Lesson 3

Unit 4 Lesson 3

Summary of Tags from Unit 4 Lesson 3

   

Scratch Lecture Notes

Introduction to Scratch Introduction to Scratch
Iteration, Repetition, Loops Iteration, Repetition, Loops
Sprites and Backgrounds Sprites and Backgrounds
Variables & User Input Variables & User Input
Selection, Branching, If, If Else Selection, Branching, If, If Else
   
   
   

C++ Programming Language (Unit 3 Lessons)

C++ Program 1 C++ Program 1
Writing Your First C++ Programs  Writing Your First C++ Programs 
Creating a Graphics Project in Borland C++ (pdf) Creating a Graphics Project in Borland C++ (pdf)
Graphics (Turbo C++ 3.0 for DOS or Borland C++ 5.02) Graphics (Turbo C++ 3.0 for DOS or Borland C++ 5.02)
Unit 3 Lesson 2 Unit 3 Lesson 2
Unit 3 Lesson 3 Unit 3 Lesson 3
Unit 3 Lesson 4 Unit 3 Lesson 4
Unit 3 Lesson 5 Unit 3 Lesson 5
Unit 3 Lesson 6 Unit 3 Lesson 6
Unit 3 Lesson 7 Unit 3 Lesson 7
Unit 3 Lesson 8 Unit 3 Lesson 8
Unit 3 Lesson 9 Unit 3 Lesson 9
Graphics Animation Graphics Animation
Unit 3 Lesson 10 Unit 3 Lesson 10
Unit 3 Lesson 11 Unit 3 Lesson 11
   

JavaScript Scripting Language (Unit 4 Lessons 4-5)

Unit 4 Lesson 4 Unit 4 Lesson 4
Unit 4 Lesson 5 Unit 4 Lesson 5

Java Programming Language (Unit 5 Lessons)

Unit 5 Lesson 1 Unit 5 Lesson 1
Unit 5 Lesson 2 Unit 5 Lesson 2
Unit 5 Lesson 3 Unit 5 Lesson 3
Unit 5 Lesson 4 Unit 5 Lesson 4
Unit 5 Lesson 5 Unit 5 Lesson 5
Unit 5 Lesson 6 Unit 5 Lesson 6
Unit 5 Lesson 7 Unit 5 Lesson 7
Unit 5 Lesson 8 Unit 5 Lesson 8
Unit 5 Lesson 9 Unit 5 Lesson 9
Unit 5 Lesson 10 Unit 5 Lesson 10
Unit 5 Lesson 11 Unit 5 Lesson 11
 

 

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